Inspiration from Chongquin in China
While posted in /r/urbanhell Reddit by Upstairs_Drive_5602 I do think this looks very good and would like to ‘get lost’ here. One day I might make a game about an environment like this.
Hello there, I'm Mathieu and I'm a developer by day and a designer by night. I'm passionate about applications, games and websites.
Currently working fulltime with Laravel, React, Filament and Unreal Engine (C++ & Blueprints). Feel free to connect!
While posted in /r/urbanhell Reddit by Upstairs_Drive_5602 I do think this looks very good and would like to ‘get lost’ here. One day I might make a game about an environment like this.
When creating an Niagara effect in Unreal you can spawn the particles around a mesh component. This is awesome if you have an effect that should cover a full object, like flames or smoke.
One of my projects has some private repositories and when I tried to do a composer update it seemed to keep hanging on: “Loading composer repositories with package information”.
What you can do to really see if it hanging is to use -vvvv when updating composer.
composer update -vvvv